Samuel Brzeski & Robin Everet

Proust Crisis

250 kr

An accompanying publication to the project Time Crisis Conference, in which the arcade video game Time Crisis 4 is used to rewrite Marcel Proust’s In Search of Lost Time. In the publication, video game stills are combined with repetitive commands ACTION, WAIT and CONTINUE from the gameplay, which appear faintly on each page. These are combined with extracts from Proust’s novel that contain the same terms, forming a disjointed, fragmented narrative, somewhat out of time.

offset
120 x 160 mm
244 pages
edition of 200
2021

10 på lager

Om utgiveren:

TEXST

TEXST is an art collective and publishing press based between Bergen, Norway and Helsinki, Finland.

We explore the presence of text in visual art in all of its manifestations. Our title, TEXST, embodies our approach – testing text-based work in any and all forms. Up to this point, this has consisted of workshops, residencies, and a series of collective and individual publications.

TEXST was established in 2016, and is currently Samuel Brzeski, Lucila Mayol, Robin Everett, and Pedro Riva.


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